I have ported my libraries to make dynamic menus in freepascal to be compatible with the RTL units of Video and Keyboard - along with a new library to display windows and save the screen buffer under them. I may add mouse support in the future.
The source code can be found
here.
Another future project of mine is to port my graphic libraries to SDL 2.0 to be more platform independent.
One example is this ASCII table program with retro look:
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