A screenshot of a program that I made that generates a random palette and creates shades for the designated color in High Color. You can find the program in my github repository.
From Wikipedia:
High color supports 15/16-bit for three RGB colors. In 16-bit direct color, there can be 4 bits (16 possible levels) for each of the R, G, and B components, plus optionally 4 bits for alpha (transparency), enabling 4,096 (16 × 16 × 16) different colors with 16 levels of transparency. Or in some systems there can be 5 bits per color component and 1 bit of alpha (32768 colors, just fully transparent or not); or there can be 5 bits for red, 6 bits for green, and 5 bits for blue, for 65536 colors with no transparency.
Friday, September 23, 2016
Saturday, September 10, 2016
[B4A] Android Widget APP - To-Do List
I've been working on a widget for Android systems to be used as a To-Do list.
The widget can be resized and the activity to write the items for the list is transparent.
Basic4Android doesn't come with a feature to make widgets resizable but after some reading and patience I figured out the work-around:
You have to modify the XML files in the /Objects/res/layout so that the Width and Height properties are equal to "match_parent" to stretch the labels, panel etc and then make the files read-only so that B4A doesn't overwrite them. The files in the Objects/res/drawable should be read-only too. Finally, in the Objects/res/xml folder edit the file and add the line:
android:resizeMode="horizontal|vertical" and also android:minResizeWidth="110dp".
Also, to make an activity transparent add the following line to the manifest editor:
SetApplicationAttribute(android:theme, "@android:style/Theme.Translucent")
>>>>>>>>>>>> Link to the Source code and APK
Screen Caps:
The widget can be resized and the activity to write the items for the list is transparent.
Basic4Android doesn't come with a feature to make widgets resizable but after some reading and patience I figured out the work-around:
You have to modify the XML files in the /Objects/res/layout so that the Width and Height properties are equal to "match_parent" to stretch the labels, panel etc and then make the files read-only so that B4A doesn't overwrite them. The files in the Objects/res/drawable should be read-only too. Finally, in the Objects/res/xml folder edit the file and add the line:
android:resizeMode="horizontal|vertical" and also android:minResizeWidth="110dp".
Also, to make an activity transparent add the following line to the manifest editor:
SetApplicationAttribute(android:theme, "@android:style/Theme.Translucent")
>>>>>>>>>>>> Link to the Source code and APK
Screen Caps:
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